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Clo3boo21
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PostPosted: Thu Dec 22, 2011 7:45 am    Post subject: north face outlet online Cloth on sale to you is g Reply with quote

.Net Framework 4.0: Using memory mapped files
.Net Framework 4.0 introduces memory mapped files. Memory mapped files are useful when you need to do in-memory data manipulation and your data structures are large. For large in-memory data the performance of memory mapped file is the best. It is much faster than MemoryStream. And like files on hard disc, memory mapped files can be shared between different programs. MemoryMappedFile and other classes for memory mapped files can be found from System.IO.MemoryMappedFiles namespace. Now let?s see the example that contains two applications: one of them is primitive server that creates and holds memory mapped file and the other is simple client that reads that file. In the end of the posting you can find download link for example Visual Studio 2010 solution. MemoryMappedFile server Our server, as I said before, is primitive. It creates memory mapped file and writes some bytes to our file. Then it starts waiting key press from user to release resources and exit. The code of server is here. C# static void Main(string[] args)
{
    Console.WriteLine("Memory mapped file server started");
 
    using (var file = MemoryMappedFile.CreateNew("myFile",canada goose sale, int.MaxValue))
    {
        var bytes = new byte[24];
        for (var i = 0; i < bytes.Length; i++)
            bytes[i] = (byte)(65 + i);
 
        using (var writer = file.CreateViewAccessor(0, bytes.Length))
        {
            writer.WriteArray<byte>(0, bytes, 0,north face coats clearance, bytes.Length);
        }
        Console.WriteLine("Run memory mapped file reader before exit");
        Console.WriteLine("Press any key to exit ...");
        Console.ReadLine();
    }
}

VB.NET
Private Shared Sub Main(ByVal args As String())
    Console.WriteLine("Memory mapped file server started")
    
    Using file = MemoryMappedFile.CreateNew("myFile",north face outlet online, Integer.MaxValue)
        Dim bytes = New Byte(23) {}
        For i = 0 To bytes.Length - 1
            bytes(i) = CByte((65 + i))
        Next
        
        Using writer = file.CreateViewAccessor(0,north face us, bytes.Length)
            writer.WriteArray(Of Byte)(0, bytes, 0,north face sale, bytes.Length)
        End Using
        Console.WriteLine("Before exiting run memory mapped file reader")
        Console.WriteLine("Press any key to exit ...")
        Console.ReadLine()
    End Using
End Sub
MemoryMappedFile reader
The client project opens memory mapped file and reads bytes that server wrote there. I hope you notice that I hard coded the count of bytes that reader reads from memory mapped file. The point is simple ? we are accessing memory mapped file directly without any contracts for file structure. In reality there will be some API that you use to manager memory mapped file in your application.
C#

static void Main(string[] args)
{
    Console.WriteLine("Memory mapped file reader started");
 
    using (var file = MemoryMappedFile.OpenExisting("myFile"))
    {
        using (var reader = file.CreateViewAccessor(0,moncler outlet online, 24))
        {
            var bytes = new byte[24];
            reader.ReadArray<byte>(0,north face clearance, bytes, 0, bytes.Length);
 
            Console.WriteLine("Reading bytes");
            for (var i = 0; i < bytes.Length; i++)
                Console.Write((char)bytes[i] + " ");
 
            Console.WriteLine(string.Empty);
        }
    }
 
    Console.WriteLine("Press any key to exit ...");
    Console.ReadLine();
}

VB.NET
Private Shared Sub Main(ByVal args As String())
    Console.WriteLine("Memory mapped file reader started")
    
    Using file = MemoryMappedFile.OpenExisting("myFile")
        Using reader = file.CreateViewAccessor(0, 24)
            Dim bytes = New Byte(23) {}
            reader.ReadArray(Of Byte)(0, bytes,north face jackets, 0, bytes.Length)
            
            Console.WriteLine("Reading bytes")
            For i = 0 To bytes.Length - 1
                Console.Write(CChar(bytes(i)) & " ")
            Next
            
            Console.WriteLine(String.Empty)
        End Using
    End Using
    
    Console.WriteLine("Press any key to exit ...")
    Console.ReadLine()
End Sub

Now run server (MemoryMappedFileCreate) and after that the client (MemoryMappedFileRead). Server creates new memory mapped file and writes there 24 bytes of characters. Client then reads these bytes and writes them to console.
To find out more about memory mapped files feel free to read MSDN Utopia blog entry Working with memory mapped files in .NET 4.


MemoryMappedFiles.zip
Visual Studio 2010 Solution
Size: 25 KB

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